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Blade and sorcery mod loader 1.10
Blade and sorcery mod loader 1.10









  1. #BLADE AND SORCERY MOD LOADER 1.10 HOW TO#
  2. #BLADE AND SORCERY MOD LOADER 1.10 UPDATE#
  3. #BLADE AND SORCERY MOD LOADER 1.10 PATCH#

A few of the new food items are just place-holders and don’t have buffs/stats yet. There is a “starter” quest item that will give basic quests to get started with Farm Life if you decide to use it. He also has to go through all of the Food recipes and categorize them. He hasn’t gone through everything, but all quests are available in the Farm Table.

blade and sorcery mod loader 1.10

There are currently 1517 recipes and 292 quests in the Mod. This is one of the areas he hasn’t done much with yet, regarding the originals. He didn’t completely delete the unused models from the Mod, and they are still able to be crafted, but with no recipe requirements tied to them. All have been re-evaluated and recipes changed accordingly. WorkstationsĪs mentioned, with the combination of the two farm mods, there were duplicates of some workstations. (Example: Dark furniture requires Walnut, Clear requires Maple, White requires White Oak) making Trees more important. Most of the recipes for UbB require certain types of wood.

blade and sorcery mod loader 1.10

The “crop” plants have been recoded to use TFP’s growing method, with 56 plants available.

blade and sorcery mod loader 1.10

Some have been changed to other plant types, while others have been discarded and not used. With the combination of the two farming mods, there were some duplicate plants. New animal workstations currently include:

#BLADE AND SORCERY MOD LOADER 1.10 HOW TO#

He didn’t really know how to do this, so he added “cryo” containers to be found in loot that can then be used with the Animal workstation to create that type of animal. They are also the source of a “breeding” system. Again, none have animations and are place-holders for the time being. All this will be done in due time.Īnimal workstations are a continuation of Mayics concept, with new animals added. Plants are currently set at Default as they all need updating, Trees are also set to default as they were also broken & in need of updating.

blade and sorcery mod loader 1.10

#BLADE AND SORCERY MOD LOADER 1.10 UPDATE#

War3zuk is actively updating & fixing as much as possible, The original author said he would look into providing the original unity files which will allow the updating of all Trees, Plants & Animal models… It will allow War3zuk to update many if not all of the old Unity files, he has corrected offset for placement, animations for all bar 2 models have been sorted along with recipes, Blocks & much of the old code. If for some reason you come across an issue report it so that he can get it fixed. So long as you have the correct perks and then follow a somewhat correct path you shouldn’t have any issues working your way through the mod. War3zuk FarmLife v3 Enhanced, the farming overhaul adding a multitude of cooking stations, multi-levelled crafting for foods, animal husbandry and more.

#BLADE AND SORCERY MOD LOADER 1.10 PATCH#

As specified this version will work on Alpha 20.3 B3, This is very early in development so DO NOT use this in any Serious Game! You have been Warned that Most Updates will Require restarting (Maybe)ĭEMMERS was the last person to work on this back in Alpha 18, This has now been taken over by himself War3zuk to fully update it & bring it to Alpha 20.3 B3, Mod loads without errors, Workstations have been simplified were needed, Hungry Animals have been deleted & completely rebuilt along with their respective code… All patch notes included so you can see whats been done so far… Farm Life Mod, the original farming overhaul and animal husbandry mod for 7 Days to Die, all fixed up and currently being maintained by War3zuk.











Blade and sorcery mod loader 1.10